Endless POVabilities- By Sonya RobertsThe Fifth Lesson - Fun With Images -- Continued Part 5 - Transparency (Filter/Transmit) MapsFinally, another use for images is to create masks that indicate how translucent different portions of an object are to be. For example, to create a stained glass window you might use a transparency map of two colours only to indicate the leading and glass (areas of no and some transparency), in concert with an image map of many colours that indicates the shades of the different glass pieces and the leading between. Or you could make an intricate paper cutout by drawing the desired pattern in black and white and then applying it over a low-relief height field to create the necessary cut-outs. Tissue Paper Snowflake
![]() In this lesson we've really only skimmed the surface of what can be done with images; many of the most interesting effects can be achieved by combining different image uses, as was seen in the combination of the height_field with an image_map (for the miniature mountain) and a filter/transmit map (for the snowflake). Have fun seeing what combinations you can come up with to solve different problems and create different objects!
The Next LessonIn the next lesson, we'll take a look at creating a simple animation using POV's "clock" feature. |
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The Rendering Times: Design and Copyright & © 1998 -- David Chandler Spake. All rights reserved. Reproduction in whole or in part in any form or medium without the express written permission of DCS is prohibited.